RealTime Physics

developed by: David Sokoloff, Ron Thornton, and Priscilla Laws

**Level**

middle schoolhigh schoolintro collegeinter-mediateupper levelgrad school other

calc based

alg based

**Topics**

**Setting**

### Overview

**What?** A series of introductory laboratory modules that use computer data acquisition tools to help students develop physics concepts and acquire lab skills. Students construct their own models of physical phenomena based on observations, experiments, mathematical modeling, data analysis, and simulations.

### Student skills developed

**Designed for:**

- Conceptual understanding
- Lab skills
- Using multiple representations

### Instructor effort required

- Low

### Resources required

- Computers for students
- Advanced lab equipment
- Cost for students
- Tables for group work

### Resources

**Developer's website:**RealTime Physics

### Research

**RESEARCH VALIDATION**

**Bronze Validation**

This is the third highest level of research validation, corresponding to:

- at least 1 of the "based on" categories
- at least 1 of the "demonstrated to improve" categories
- at least 1 of the "studied using" categories

### Research Validation Summary

#### Based on Research Into:

- theories of how students learn
- student ideas about specific topics

#### Demonstrated to Improve:

- conceptual understanding
- problem-solving skills
- lab skills
- beliefs and attitudes
- attendance
- retention of students
- success of underrepresented groups
- performance in subsequent classes

#### Studied using:

- cycle of research and redevelopment
- student interviews
- classroom observations
- analysis of written work
- research at multiple institutions
- research by multiple groups
- peer-reviewed publication