
Open Source Physics Collection
Developed by: Wolfgang Christian, Douglas Brown, Fransisco Esquembre
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middle schoolhigh schoolintro collegeinter-mediateupper levelgrad school other

calc based

alg based










middle schoolhigh schoolintro collegeinter-mediateupper levelgrad school other

calc based

alg based
Topics





+2





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Overview
What? Open source code libraries, tools, and compiled simulations for physics, computation, and computer modeling. Includes curriculum resources that engage students and enable them to discover new ways to understand, describe, explain and predict physical phenomena.
Student skills developed
Designed for:
- Conceptual understanding
- Problem-solving skills
Can be adapted for:
- Lab skills
Instructor effort required
- Low
Resources required
- Projector
- Computers for students
Resources
Developer's website: Open Source Physics Collection
Intro Article: W. Christian, M. Belloni, F. Esquembre, B. Mason, L. Barbato, and M. Riggsbee, The Physlet Approach to Simulation Design, Phys. Teach. 53 (7), 419 (2015).
Research
RESEARCH VALIDATION

This is the lowest level of research validation, corresponding to at least one of the validation categories below.
Research Validation Summary
Based on Research Into:
- theories of how students learn
- student ideas about specific topics
Demonstrated to Improve:
- conceptual understanding
- problem-solving skills
- lab skills
- beliefs and attitudes
- attendance
- retention of students
- success of underrepresented groups
- performance in subsequent classes
Studied using:
- cycle of research and redevelopment
- student interviews
- classroom observations
- analysis of written work
- research at multiple institutions
- research by multiple groups
- peer-reviewed publication
References
- W. Christian, M. Belloni, F. Esquembre, B. Mason, L. Barbato, and M. Riggsbee, The Physlet Approach to Simulation Design, Phys. Teach. 53 (7), 419 (2015).